Author |
Thread Statistics | Show CCP posts - 25 post(s) |

Calathorn Virpio
Golden Construction Inc. Legacy Rising
235
|
Posted - 2013.04.25 18:05:00 -
[1] - Quote
so the armaggedon just lost all use as a PVE ship? lovely NOT CCP are the French gate camping=/=PVP everything else is fair game |

Calathorn Virpio
Golden Construction Inc. Legacy Rising
238
|
Posted - 2013.04.28 06:00:00 -
[2] - Quote
quick question-when EXACTLY will this happen? CCP are the French gate camping=/=PVP everything else is fair game |

Calathorn Virpio
Golden Construction Inc. Legacy Rising
238
|
Posted - 2013.04.28 06:07:00 -
[3] - Quote
Ruze wrote:Calathorn Virpio wrote:quick question-when EXACTLY will this happen? June 4th, I believe.
thanks, assumed it would be earlier as the BC changes have already happened
CCP are the French gate camping=/=PVP everything else is fair game |

Calathorn Virpio
Golden Construction Inc. Legacy Rising
238
|
Posted - 2013.04.28 23:41:00 -
[4] - Quote
CCP Rise wrote:Hi guys
So I've been catching up on the thread a little this morning. I think you all deserve some comment at least, so here you go!
For those of you still concerned about the cap issues that Amarr will now face with both of its turret based options: we hear you. We are really caught here because a significant number of players find the cap bonus less exciting than a bonus like tracking. That said, its a really important bonus because of what it allows laser ships to do. We've been talking with the CSM, watching this thread, and doing experimenting of our own with the new ships internally to try and figure out how much of a problem it is. So far, we remain convinced that you will enjoy the Apoc more, on average, without the cap bonus. We want to let it go to public testing this way and then adjust off feedback at that point if there's major problems.
For those of you concerned about the idea that Gallente got revisions because they asked, and Amarr are not, I urge you to see the two as in completely different situations. The first set of Gallente ships were not just controversial or "off race", they were a broad disappointment. Once people began to point out that they simply fell short, we looked at them and tended to agree, so we were happy to go back and work on them some more. Amarr is in a different place where its not that they are simple "bad" ships, more that there is a lot of disagreement about how this race line should be structured. Thats understandable. We are in a really difficult position of wanting to offer new options for Amarr pilots, despite them having 2 iconic ships and one fleet staple. That means no matter where we go (for instance if the Apoc had become the drone ship) someone is going to be unhappy.
We, along with many players, feel that this an exciting direction for Amarr. I would ask that you guys accept this draft as more or less set, and then help us out with testing once these go to a public server.
I do appreciate your feedback and promise that its not falling on deaf ears.
translation: we MIGHT change the ammar BS bonuses after some poor corporation takes out 60 apocs fitted with over a bill in modules and gets smashed as they run out of cap before denting their enemies health CCP are the French gate camping=/=PVP everything else is fair game |

Calathorn Virpio
Golden Construction Inc. Legacy Rising
238
|
Posted - 2013.04.28 23:52:00 -
[5] - Quote
CCP Rise wrote:Being called Gallentean right after Gallente were saying we hate Gallente is pretty awesome.
You're right about the primary racial roles, but Amarr has been establishing a stronger drone representation throughout tiericide. Tormentor -> Dragoon -> Arbitrator -> Prophecy. And Khanid has always existed as a missile focused division of Amarr. I don't think we are straying far at all from Amarr offensive system organization with this battleship line.
/me looks at his dragoons bonuses: Traits Destroyer skill bonus per level: 10% bonus to drone damage and hitpoints per level 20% bonus to energy vampire and energy neutralizer transfer range per level
still seems like vamps and neuts are the main secondary..... CCP are the French gate camping=/=PVP everything else is fair game |

Calathorn Virpio
Golden Construction Inc. Legacy Rising
241
|
Posted - 2013.04.30 07:38:00 -
[6] - Quote
Kaarous Aldurald wrote:Veshta Yoshida wrote:Kaarous Aldurald wrote:He took issue with the statement that it's cap stable on just it's guns. I informed him he was misunderstanding. That's all.
That's the only statement being made there. That's it's cap stable with it's guns running. What else can you manage to infer from this statement, I don't know. The point I was trying to make is that the statement you are bickering over is useless without additional information. Abaddon is effectively cap-stable with MPII firing standard crystals, yet it and the soon to be revised Apocalypse are constantly being brought up in cap arguments. Crystals used, Modules fitted, Skill levels etc. are all not only relevant but essential as no one undocks a ship with just guns fitted and shoots a can/asteroid. Cap stable with standard? Who actually loads standard? Crystals used is in fact, entirely irrelevant, because the only crystals that are genuinely worth using are IN Multi, and Scorch. And, if you cared to actually read the thread, most people are complaining about the cap use of Beams. Modules fitted is also irrelevant, because we can easily take into account the Amarr slot tax for cap, so we have very little wiggle room as far as what we fit. Skill levels are relevant only in how much this impacts the new player with less than perfect skills. Which, universally, the answer is that Amarr is a "all skills V" race (at least above frigate level anyway), and remains so with these changes. "N o newbies need apply" might as well be the tagline of our race.
been noticing that as i switch from caldari to ammar (i like being adaptable, but the gallente ships are just plain-ass UGLY)
above frigate my main thought is "can i run the ship for more then 30 seconds? no? damn, 100mill wasted" BRING BACK THE JUKEBOX
more shenanigans plz
SEXY |

Calathorn Virpio
Golden Construction Inc. Legacy Rising
241
|
Posted - 2013.04.30 07:42:00 -
[7] - Quote
Avald Midular wrote:If anyone listens to the "Sh** on Kugu" Eve podcast, in the last section of the latest one they talk about Arty Abaddon fleets and how a Test FC is having success with that setup. Someone on the CSM is even running on the platform of making that a more sanctioned setup. If anything is a flashing neon sign that beam's are broken as hell it is the success of Arty Abaddon fleets (I mean other than 107+ pages of overwhelmingly negative feedback with zero meaningful CCP feedback).
Personally I think it is idiotic to have a race firing a weapon that is triple the cap cost as the next weapon down and yet has TWO BS's with 8 turrets, whereas the Gallente feedback prompted them to change their BS's to not have 8 turrets anymore. Apparently 107+ pages isn't enough or they were never actually looking for Amarr feedback.
New Amarr tagline suggestion: "Low SP and non-fleet need not apply"
lol, but then the ammar might actually be usefull in PVP and gods know we can't have that happen BRING BACK THE JUKEBOX
more shenanigans plz
SEXY |

Calathorn Virpio
Golden Construction Inc. Legacy Rising
241
|
Posted - 2013.04.30 07:44:00 -
[8] - Quote
Naso Aya wrote:Joke's on us guys, we can drop an additional 25% cap use of lasers if we don't learn rapid fire.

oops, too late BRING BACK THE JUKEBOX
more shenanigans plz
SEXY |

Calathorn Virpio
Golden Construction Inc. Legacy Rising
247
|
Posted - 2013.04.30 20:38:00 -
[9] - Quote
Alticus C Bear wrote:Attack battleships
I may post this in every thread.
Anybody feel these are a little lacking in their role.
The Mega may be an exception due to itGÇÖs opportunity for massive close range DPS but generally these feel like they should be on the move and yet seem to have cap problems doing so, this is not so much a problem for combat battleships that may end up in scram range or as fleet platforms where mobility is just one factor.
Attack frigates have a role bonus over combat frigates, this helps them maintain tackle and speed by reducing the cap draw of propulsion disruption modules. At battleship level such a bonus would make very little difference but at battleship level, no ship can run a Microwarpdrive for any significant period of time.
How would people feel about a cap reduction role bonus for propulsion modules for all Attack Battleships? Even something as strong as 50% or even 75% to enable these ships to stay on the move (as much as battleships can) without constant cap boosting.
sounds nice. but the ammar already have problems with lazers, so i doubt CCP will take any notice of this BRING BACK THE JUKEBOX
more shenanigans plz
SEXY |

Calathorn Virpio
Golden Construction Inc. Legacy Rising
248
|
Posted - 2013.04.30 23:25:00 -
[10] - Quote
Avald Midular wrote:Pelea Ming wrote:And, honestly, I agree overall... if CCP wants to nerf the concept of 1400 Abaddons being so heavily popular, the resist nerf won't change a thing. We need to drop it from and 8 turret boat down to 6 or 7, and just make the damage bonus pick up the slack. And obviously, this would hugely address the idiotic cap issues it has. I didn't even think about it from the Arty Abaddon angle but YESS, 100% agree! Switching at least the Abaddon to 6 turrets but keeping same damage is now an even more obvious, low risk solution: 1) Helps out the PG fitting for those that don't like being forced into Scorch to avoid PG mods/rigs 2) Don't have to spend all the mid-slots on cap modules 3) Elegant "solution" to Arty Abaddon fleets which are having huge success 4) Brushes the cobwebs off Large Beams for anything but a Nightmare 5) Having 2 8 turret BS's for the race with triple the cap cost just to fire your weapons and absurdly more PG to fit them is a cruel joke
aren't those the only ones CCP likes? BRING BACK THE JUKEBOX
more shenanigans plz
SEXY |

Calathorn Virpio
Golden Construction Inc. Legacy Rising
248
|
Posted - 2013.04.30 23:26:00 -
[11] - Quote
Tonto Auri wrote:Kaarous Aldurald wrote:Quote:Having 2 8 turret BS's for the race with triple the cap cost just to fire your weapons and absurdly more PG to fit them is a cruel joke Moreso when other race's Battleships are actively having turrets removed, and their damage bonuses buffed to compensate, specifically for the purpose of alleviating cap use. No other race have oversized long-range turrets.
ever fly the rokh with 425's? BRING BACK THE JUKEBOX
more shenanigans plz
SEXY |

Calathorn Virpio
Golden Construction Inc. Legacy Rising
248
|
Posted - 2013.04.30 23:53:00 -
[12] - Quote
Nevyn Auscent wrote:Kagura Nikon wrote:
425 are secodn size of large hybrid turrets. Tachyons are 3rd size. Pay attention on what people type. Comapre the fittings of 425mm with tachyons.
425 are the Third size of large Hybrids. Every single Laser Beam has excessive fitting requirements pretty much, in every single size. Hybrids have. Dual 250. 350. 425. Lasers have. Dual Heavy Beam Megabeam Tachyon Dual Heavy beam has more fitting requirement than a 350. Megabeam has nearly 50% more fitting requirement than a 425. 50%! Despite being a 'smaller' size with weaker stats than the 425. Tachyon is at about 75% more fitting requirement than a 425. And is the matching Tier. Tachyon is also 500PG higher fitting than a 1400. Tachyons cost MORE PG than the highest alpha Arti in the game.
thanks, i just looked in-game.
seems ammar get shafted no matter what game it is 
dust heavies (which are ammar suits) are over priced, underpowered, and have a horrid problem fitting **** unless they have LV 5 everything.........i'm noticing a trend here.... BRING BACK THE JUKEBOX
more shenanigans plz
SEXY |

Calathorn Virpio
Golden Construction Inc. Legacy Rising
248
|
Posted - 2013.05.01 00:41:00 -
[13] - Quote
Nevyn Auscent wrote:Dev Tesla wrote:Wow...those geddon changes... I have zero interest in flying a drone boat...  As a fairly new EVE player I'm finding the lack of response from CCP regarding the mostly negative feedback about the geddon to cause me some concern about wanting to fly Amarr. It seems apparent CCP has no interest in discussing issues with current Amarr pilots. -1 for the Geddon changes A lot of us like the Geddon changes also though. The comments seem fairly split on that. Though I liked the Old Geddon also. But I have no issues and am keen to fly the New Geddon. I just want it to be viable to fit lasers on the new Geddon, not Projectiles or Missiles only. And the BS changes have forced CCP to at least start addressing Lasers. Now, the general Laser issue and the viability of any of the new boats to use Lasers, especially Beam, with no cap reduction.... that CCP need to come back to the table and talk more on, because most of us aren't even slightly convinced on that.
+1
lasers are an ineffective option so long as they eat threw cap like it was chocolate *******
EDIT: where'd the quote box go BRING BACK THE JUKEBOX
more shenanigans plz
SEXY |

Calathorn Virpio
Golden Construction Inc. Legacy Rising
250
|
Posted - 2013.05.01 01:06:00 -
[14] - Quote
Avald Midular wrote:Nevyn Auscent wrote:Dev Tesla wrote:Wow...those geddon changes... I have zero interest in flying a drone boat...  As a fairly new EVE player I'm finding the lack of response from CCP regarding the mostly negative feedback about the geddon to cause me some concern about wanting to fly Amarr. It seems apparent CCP has no interest in discussing issues with current Amarr pilots. -1 for the Geddon changes A lot of us like the Geddon changes also though. The comments seem fairly split on that. Though I liked the Old Geddon also. But I have no issues and am keen to fly the New Geddon. I just want it to be viable to fit lasers on the new Geddon, not Projectiles or Missiles only. And the BS changes have forced CCP to at least start addressing Lasers. Now, the general Laser issue and the viability of any of the new boats to use Lasers, especially Beam, with no cap reduction.... that CCP need to come back to the table and talk more on, because most of us aren't even slightly convinced on that. I think most people "accepted" the change especially since it looks like they had the art done long before they asked for feedback, though it looks like they're not interested in that as well. Personally I think the comments about it are overwhelmingly negative and I've followed all 110 pages closely. Most tend to agree that taking an iconic and popular ship and giving it a niche support role isn't a good idea and if they really wanted to use the art they should have added a hull. More people wouldn't complain about it if they left one of the other two ships any way playable to either new SP or non-fleet players.
when has ammar EVER been new player/non-fleet friendly? BRING BACK THE JUKEBOX
more shenanigans plz
SEXY |

Calathorn Virpio
Golden Construction Inc. Legacy Rising
251
|
Posted - 2013.05.01 01:18:00 -
[15] - Quote
Avald Midular wrote:Calathorn Virpio wrote:Avald Midular wrote:Nevyn Auscent wrote:Dev Tesla wrote:Wow...those geddon changes... I have zero interest in flying a drone boat...  As a fairly new EVE player I'm finding the lack of response from CCP regarding the mostly negative feedback about the geddon to cause me some concern about wanting to fly Amarr. It seems apparent CCP has no interest in discussing issues with current Amarr pilots. -1 for the Geddon changes A lot of us like the Geddon changes also though. The comments seem fairly split on that. Though I liked the Old Geddon also. But I have no issues and am keen to fly the New Geddon. I just want it to be viable to fit lasers on the new Geddon, not Projectiles or Missiles only. And the BS changes have forced CCP to at least start addressing Lasers. Now, the general Laser issue and the viability of any of the new boats to use Lasers, especially Beam, with no cap reduction.... that CCP need to come back to the table and talk more on, because most of us aren't even slightly convinced on that. I think most people "accepted" the change especially since it looks like they had the art done long before they asked for feedback, though it looks like they're not interested in that as well. Personally I think the comments about it are overwhelmingly negative and I've followed all 110 pages closely. Most tend to agree that taking an iconic and popular ship and giving it a niche support role isn't a good idea and if they really wanted to use the art they should have added a hull. More people wouldn't complain about it if they left one of the other two ships any way playable to either new SP or non-fleet players. when has ammar EVER been new player/non-fleet friendly? When you're one of the other three races. All three can reasonably fit at least one of their ships and mission/solo pvp with them with all lvl 3 skills. Try and fit an abaddon or apoc with lvl 3 engineering or not lvl 5 cap skills, I'll run and grab the tissues. Save 1-2 of them for when you try and fit an active tank or MWD even with lvl 5 skills.
lol, good thing i got both of those mentioned skills to LV 5, start out as ANY other race and THEN spec into ammar seems like the only way to do it so you're not twiddling your thumbs for 6 months waiting to finnally fit a decent CRUISER fit.
EDIT: oh right, i took a 5 month break, i'm STILL twiddling my thumbs...... BRING BACK THE JUKEBOX
more shenanigans plz
SEXY |

Calathorn Virpio
Golden Construction Inc. Legacy Rising
251
|
Posted - 2013.05.01 02:03:00 -
[16] - Quote
Josilin du Guesclin wrote:Nevyn Auscent wrote: Dual Heavy beam has more fitting requirement than a 350. Megabeam has nearly 50% more fitting requirement than a 425. 50%! Despite being a 'smaller' size with weaker stats than the 425. Tachyon is at about 75% more fitting requirement than a 425. And is the matching Tier. Tachyon is also 500PG higher fitting than a 1400. Tachyons cost MORE PG than the highest alpha Arti in the game.
So? We can also complain that 425mm Rails have more CPU requirements than any other large long-range turret. In isolation this means nothing. Try this: When we compare DPS we get a very different picture: Weapon Dam / Dur = Dam Tachyon 4.5 12.5 0.360 Mega Beam 3.0 9.0 0.333 Dual Hvy Beam 2.0 7.2 0.278 425mm Rail 3.025 9.56 0.316 350mm Rail 2.2 7.31 0.301 Dual 250mm 1.65 5.85 0.282 1400mm How 10.672 40.16 0.266 1200mm Arty 5.082 21.04 0.242 Note that a Tachyon does far more DPS than any other weapon, and that artillery pays for its alpha by having very poor DPS. Hyrbrids have superior range, but lower DPS than lasers (and worse tracking). Lasers have the best DPS and the best tracking, at the cost of high PG requirements, and high cap use (but other turrets use ammo, and have a slower reload time than lasers). I f tachyons weren't a pain to fit they'd be overpowered.
ok, make them a pain to fit, but get rid of the 10 seconds of firing and outta cap bit BRING BACK THE JUKEBOX
more shenanigans plz
SEXY |

Calathorn Virpio
Golden Construction Inc. Legacy Rising
251
|
Posted - 2013.05.01 06:41:00 -
[17] - Quote
Nevyn Auscent wrote:Naso Aya wrote:The curse can only fit 5, but has a 100% increase at level V recon ships. Look at The CandyGirl's post above, her math is right.
The Armageddon feels awfully specialized for being a tech I ship, if it's gonna have drones, I feel it shouldn't be encouraged to fit neuts- that'll happen regardless of what bonuses you slap onto it. Neuts are powerful by themselves already. Yea, 5 is what I meant, typo fail :). I kinda like the neut bonus, it is an Amarr thing, and it is a very general boat that can fit any weapons it wants currently, (Though anyone fitting cap using guns to it.... And it doesn't have the PG to think about fitting LR Guns except rails) but I can see it is an underwhelming bonus with that Analysis. I would note the Curse currently costs more than the Geddon, Geddon is going at around 100 Mil, but that will jump with the extra materials. And cost is meant to be only a tiny balance factor anyway.
i thought prices for BS's would be DROPPING BRING BACK THE JUKEBOX
more shenanigans plz
SEXY |

Calathorn Virpio
Golden Construction Inc. Legacy Rising
251
|
Posted - 2013.05.01 07:02:00 -
[18] - Quote
Goldensaver wrote:Calathorn Virpio wrote:Nevyn Auscent wrote:Naso Aya wrote:The curse can only fit 5, but has a 100% increase at level V recon ships. Look at The CandyGirl's post above, her math is right.
The Armageddon feels awfully specialized for being a tech I ship, if it's gonna have drones, I feel it shouldn't be encouraged to fit neuts- that'll happen regardless of what bonuses you slap onto it. Neuts are powerful by themselves already. Yea, 5 is what I meant, typo fail :). I kinda like the neut bonus, it is an Amarr thing, and it is a very general boat that can fit any weapons it wants currently, (Though anyone fitting cap using guns to it.... And it doesn't have the PG to think about fitting LR Guns except rails) but I can see it is an underwhelming bonus with that Analysis. I would note the Curse currently costs more than the Geddon, Geddon is going at around 100 Mil, but that will jump with the extra materials. And cost is meant to be only a tiny balance factor anyway. i thought prices for BS's would be DROPPING Tier 3's will probably drop, and they'll all probably normalize at somewhere around 150-200m per hull. They definitely won't bring BS cost down to tier 1 level. However if they decide to prove me wrong, I won't be upset.
10% more then T1 or LESS then T2 would be nice BRING BACK THE JUKEBOX
more shenanigans plz
SEXY |

Calathorn Virpio
Golden Construction Inc. Legacy Rising
252
|
Posted - 2013.05.01 08:21:00 -
[19] - Quote
Goldensaver wrote:Calathorn Virpio wrote: 10% more then T1 or LESS then T2 would be nice
It would indeed be nice, though I doubt they'll go that low. I think ~125-150m would be a decent level, at about a little over double the price of the next step down (an attack BC).
seeing as i just compared the geddon and apoc prices, 120 mill sounds just right for hitting a perfect middle ground BRING BACK THE JUKEBOX
more shenanigans plz
SEXY |

Calathorn Virpio
Golden Construction Inc. Legacy Rising
258
|
Posted - 2013.05.01 23:37:00 -
[20] - Quote
being able to fit a half-way decent ammar BS whose hull doesn't cost as much as a capital WOULD be nice.....just saying, you know, what a rational person would expect..... BRING BACK THE JUKEBOX
more shenanigans plz
SEXY |

Calathorn Virpio
Golden Construction Inc. Legacy Rising
259
|
Posted - 2013.05.02 08:23:00 -
[21] - Quote
Avald Midular wrote:Tyberius Franklin wrote:[quote=Avald Midular] As to the cap, same as before. Is something supposed to limit indefinite laser usage like ammo supplies and reload do for other turrets? I think CCP is using cap for that.
Eh I think that's not even close to being balanced if that is their intention. Having more than triple the cap cost per second to fire is significantly more limiting and leaves you more vulnerable way longer than having to reload for 5 seconds every 4.78 minutes (425 ii's with lvl 5 rapid fire).
would prefer this to "pew pew, oh look, 1/8 cap left, time to find a station to quick charge in" BRING BACK THE JUKEBOX
more shenanigans plz
SEXY |

Calathorn Virpio
Golden Construction Inc. Legacy Rising
263
|
Posted - 2013.05.03 02:03:00 -
[22] - Quote
Vimsy Vortis wrote:Bouh Revetoile wrote:Amarr ship have a cap. Actually with Odyssey stats gallente battleships have more cap than amarr ones.
da ****? that shouldn't happen, ammar need cap more than any other race, they should have the most as a result
course, this being a RATIONAL thing to expect, CCP will never implement it BRING BACK THE JUKEBOX
more shenanigans plz
SEXY |

Calathorn Virpio
Golden Construction Inc. Legacy Rising
263
|
Posted - 2013.05.03 03:01:00 -
[23] - Quote
information overload BRING BACK THE JUKEBOX
more shenanigans plz
SEXY |

Calathorn Virpio
Golden Construction Inc. Legacy Rising
272
|
Posted - 2013.05.04 02:33:00 -
[24] - Quote
points are now mute as BS prices are INCREASING....if you don't have a monopoly on moongoo, only viable option is to buy plex for these ships.
i have purchased my last BS for a VERY long time, if i want to PVP, will just stick to frigates and dessies as they still remain affordable. BRING BACK THE JUKEBOX
more shenanigans plz
SEXY |

Calathorn Virpio
Golden Construction Inc. Legacy Rising
300
|
Posted - 2013.05.05 02:47:00 -
[25] - Quote
Tonto Auri wrote:Nariya Kentaya wrote:Im still wondering what changed between now and the devblog a few months ago that stated Amarr battleships were "mostly fine" CCP Rise was hired.
this, this sums it up perfectly
new blood means they have to screw up everything BRING BACK THE JUKEBOX
I attended the School of Hard Nocks, the only place you will ever learn anything of value, sadly most Americans never meet the requirments to attend
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Calathorn Virpio
Golden Construction Inc. Legacy Rising
300
|
Posted - 2013.05.05 02:49:00 -
[26] - Quote
Tank Talbot wrote:Nariya Kentaya wrote:Tank Talbot wrote:LuisWu wrote:Next time I read the "we care about the feedback" bulIsh*t I will laugh so loud that my neighbours are going to kick me out from the building.
Lots of good ideas in this thread, not a single elaborated dev response. I am counseling myself to trust that they are reading, that they are debating what to do amongst themselves, and formulating a response. I want to think they do care. This rather than them sitting around angry with the player base, not caring what we think or want, and simply planning to force through their vision regardless and under the opinion that we will adjust or just go away. Time will tell. PS: YES, I am still hoping they will make my Abaddon lol. Except, the changes are all Rise's pet project, and Rise is the one monitoring this thread, so if we dont like it, and the rest of the balancing teama sks "so what do they think, any suggestyions?" his resposne wll be "they love it, they cant wait for the changes, theys ay its the best theyve ever seen", and no one will bother to check because :why would they:. I am not going to demonize the guy. Let's give him and other employees the benefit of the doubt and see what they have to say. I'll be at Amarr applying holy fire err... shooting arty at the statue with the rest of you otherwise.
lol
i don't have projectile skills....guess i'll be plunking rail rounds at it BRING BACK THE JUKEBOX
I attended the School of Hard Nocks, the only place you will ever learn anything of value, sadly most Americans never meet the requirments to attend
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Calathorn Virpio
Golden Construction Inc. Legacy Rising
300
|
Posted - 2013.05.05 04:02:00 -
[27] - Quote
Tonto Auri wrote:I'm finishing T2 rails myself. **** Amarr BS.
rokh FTW BRING BACK THE JUKEBOX
I attended the School of Hard Nocks, the only place you will ever learn anything of value, sadly most Americans never meet the requirments to attend
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Calathorn Virpio
Golden Construction Inc. Legacy Rising
319
|
Posted - 2013.05.08 21:53:00 -
[28] - Quote
having just looked over the geddons changes, it is IMMPOSSIBLE to fit 7 T2 neuts/vamps, or any combination of them PLUS turrets due to PG reduction
well, you can, but you don't get to have any low or medium slots
weeee, useless ship! BRING BACK THE JUKEBOX
I attended the School of Hard Nocks, the only place you will ever learn anything of value, sadly most Americans never meet the requirments to attend
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Calathorn Virpio
Golden Construction Inc. Legacy Rising
321
|
Posted - 2013.05.08 22:18:00 -
[29] - Quote
Avald Midular wrote:LuisWu wrote:Well, I-¦ve been testing the geddon in Duality, if you want more than 120ehp (and you want it, disruption ship with 450 meters of sig rad needs all the tank it can get) and 7 neuts you need 2 ancillary or one ancillary and one Reactor Control Unit II, besides that with a cargo full of cap charges ship is going to work less than 4 minutes (assuming you have 2 large Cap Boosters), after 3 minutes and a half you are sitting there with your drones. Also dps, mobility and agility is terribad (no surprise).
So yes the new armageddon its in the best place it can be for Odyssey. Sorry my sarcasm from text o-meter is broken, are you being sarcastic? Having to fit 2 PG mods and only running for 4 minutes sounds like all around bad news for me.
yeah, not willing to drop 120 mill on rigs alone, that's more then the ******* ship and they don't actually improve ship perfomance like armor or energy turret rigs BRING BACK THE JUKEBOX
I attended the School of Hard Nocks, the only place you will ever learn anything of value, sadly most Americans never meet the requirments to attend
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Calathorn Virpio
Golden Construction Inc. Legacy Rising
321
|
Posted - 2013.05.08 22:32:00 -
[30] - Quote
the fact that fully fitted in a geddon with NO T2 guns or repper and only having 1700 PG left means a great deal of peopl are going to be pissed BRING BACK THE JUKEBOX
I attended the School of Hard Nocks, the only place you will ever learn anything of value, sadly most Americans never meet the requirments to attend
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Calathorn Virpio
Golden Construction Inc. Legacy Rising
323
|
Posted - 2013.05.11 21:36:00 -
[31] - Quote
Zarnak Wulf wrote:'Much praised by its proponents and much maligned by its detractors, the Armageddon-class battleship has always been one of the most hotly debated spacefaring vessels around. Its distinguishing aspect - and the source of most of the controversy - is its sheer versatility, variously seen as either a lack of design focus or a deliberate freedom for pilot modification.'
I went ahead and fixed the description for you.
you forgot lack of fitting options due to no PG
amount of PG after oddessey on the geddon: Fittings: 13500 PWG(-3000), 550 CPU(+65)
2k PG per neut/vamp. so you can fit the Geddon to take advantage of it's new bonuses.....but you will have nothing left over to fill your medium and low slots.
let's say you fill 3 highs, that's nearly half your PG gone....from THREE modules.
good luck doing anything besides spinning the geddon in your hanger if you don't have a **** ton of SP dumped into fitting skills..... BRING BACK THE JUKEBOX
I attended the School of Hard Nocks, the only place you will ever learn anything of value, sadly most Americans never meet the requirments to attend
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Calathorn Virpio
Golden Construction Inc. Legacy Rising
323
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Posted - 2013.05.11 22:22:00 -
[32] - Quote
Veshta Yoshida wrote:Tonto Auri wrote:Zarnak Wulf wrote:I have perfect fitting skills as a former Typhoon pilot. And drone skills. And missile skills. And armor skills. And navigation skills. Yeah... I can make it work quite well. Now, get a new player with 2-3 top in all skills, and make it work. Just work, without "well". What the hell is a player with 2-3 in core skills for one of the consistently most skill intensive races in Eve doing even considering boarding much less fitting or even buying a BS?.Sure, the grid could do with a bump, but even with the low 13.5k (16.8k after skills) it has great potential using a neut/AC, neut/missile setup .. would prefer enough to allow for laser/blaster fits but no absolutely critical.
to run missions?
no where does CCP come out and say to people NOT to get into ammar till you have about 12 mill SP. people have to learn the hard way BRING BACK THE JUKEBOX
I attended the School of Hard Nocks, the only place you will ever learn anything of value, sadly most Americans never meet the requirments to attend
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Calathorn Virpio
Golden Construction Inc. Legacy Rising
324
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Posted - 2013.05.12 00:16:00 -
[33] - Quote
Tonto Auri wrote:Pattern Clarc wrote:*Amarrians* complaining about homogenization because a battleship almost no one used became a drone boat The market statistics prove you wrong, easily. The battleship you call "noone using" is used by 60% Amarr battleship pilots.
buying one and using it are different. right now it's cheap as can be. hell, my naga costs the same amount. the geddon is a throw away BS with SOME usefulness right now. after odessey hits? it will be an expensive PoS. (Piece of ****) BRING BACK THE JUKEBOX
I attended the School of Hard Nocks, the only place you will ever learn anything of value, sadly most Americans never meet the requirments to attend
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Calathorn Virpio
Golden Construction Inc. Legacy Rising
324
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Posted - 2013.05.12 00:30:00 -
[34] - Quote
Tonto Auri wrote:Calathorn Virpio wrote:Tonto Auri wrote:Pattern Clarc wrote:*Amarrians* complaining about homogenization because a battleship almost no one used became a drone boat The market statistics prove you wrong, easily. The battleship you call "noone using" is used by 60% Amarr battleship pilots. buying one and using it are different. right now it's cheap as can be. hell, my naga costs the same amount. the geddon is a throw away BS with SOME usefulness right now. after odessey hits? it will be an expensive PoS. (Piece of ****) If it's such a throwaway and not worth the crap, why am I prefer it over other two? I'll tell you why - because it's better. Simple at that.
i said AFTER Odessey hits it wil be a PoS, snide comments only work when they are a response to the ENTIRE text. i own a geddon, i happen to like it right where it is. afterwards? i have a LOT of traning to ddo for drones if i want to ever take it for a spin again BRING BACK THE JUKEBOX
I attended the School of Hard Nocks, the only place you will ever learn anything of value, sadly most Americans never meet the requirments to attend
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Calathorn Virpio
Golden Construction Inc. Legacy Rising
324
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Posted - 2013.05.12 01:15:00 -
[35] - Quote
Tonto Auri wrote:I have ALOT of SP in drones already, and I'm NOT going to use that crap afterward. Because who ever want to use crap?
yup, seeing as there are only TWO real drone boats.......carriers and motherships. everything else you are still limited to 5 drones..... BRING BACK THE JUKEBOX
I attended the School of Hard Nocks, the only place you will ever learn anything of value, sadly most Americans never meet the requirments to attend
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Calathorn Virpio
Golden Construction Inc. Legacy Rising
325
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Posted - 2013.05.12 17:51:00 -
[36] - Quote
Apostrof Ahashion wrote:And once again - as a drone boat Armageddon is outclassed by Dominix (and it should be), as a neut boat it is outclassed by Abaddon that has more tank and more neuts, and if you fit it with 5 torps and two neuts every tier 3 that just replaces 2 turrets with neuts will outclass it in every possible way.
Apocalypse got nerfed to the ground. It lost capacitor, drones, hp, and gained a tracking bonus that outperforms (slightly) dmg bonus only when shooting T1 cruisers that are in perfect orbit at 25-30km, i did a test and posted it a few pages back. Nvm that T1 cruisers cant do anything at 30km range, or that perfect orbits never happen. And it also lost a rig slot for now mandatory discharge rig, a rig i could use for metastasis adjuster if i wanted tracking so basically all it gained is 12% tracking, a little more than tracking enhancer gives you. The only ship that got nerfed to the ground in this "rebalance".
And why are the same ppl that are complaining that the Tempest is underpowered praising Apocalypse? Tempest got a huge buff to hp, now having even more armor hp than apocalypse, can use all 3 rigs for something other than "i can fire my guns" rig, thanks to double damage bonus will outdamage it to 35-40km, has two utility high slots and can be armor or shield tanked. It even has more drones than Apocalypse. And can fit artillery.
and you are suprised because?
CCP has refused to comment in days. we keep pointing out the problems and they ignore it all. once they program something some way, they DGAF afterwards. BRING BACK THE JUKEBOX
I attended the School of Hard Nocks, the only place you will ever learn anything of value, sadly most Americans never meet the requirments to attend
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Calathorn Virpio
Golden Construction Inc. Legacy Rising
325
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Posted - 2013.05.15 04:10:00 -
[37] - Quote
Samas Sarum wrote:Unit757 wrote: They don't balance ships around how well they can jump into a dead space pocket and blap 40 500HP NPC cruisers. Any one of these battleships can be used to run a mission, but you need to train into them. Slap cruise missiles and drones in a geddon and your set.
Although, seriously? Low SP characters and battleships? Go away, about all they are good for is an easy kill in low sec.
You that much of an elitist in real life? Low SP means < Level 5 in this context and if you're going to bring the new geddon and drones into Worlds Collide or Blockade (or any level 4 for that matter) let me know how that goes and then come back when you know what you're talking about instead of just chest thumping. New BS pilots need viable beam fits until the 2-3 months is up and they can Scorch it like everyone else, and none of the T1 BS's are cap-usable with beams and an active tank (even at level 5). The other races have options for outside of fleet flying, the Amarr should too.
technically a new BS pilot and have no problem flying my caldari BS's. but my ammar ones? dear gods those things are expensive and useless without someone feeding you cap. and the expansion is just going to make that worse. only one of any real use looks to be the abbadon, and that's cause they didn't actually DO anything to its base stats BRING BACK THE JUKEBOX
I attended the School of Hard Nocks, the only place you will ever learn anything of value, sadly most Americans never meet the requirments to attend
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Calathorn Virpio
Golden Construction Inc. Legacy Rising
325
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Posted - 2013.05.15 20:26:00 -
[38] - Quote
The Djego wrote:Well I would say:
- Apoc: Slightly reduced effectiveness for L4, you will lose around 5% dps or range. It is something to consider but not a big deal breaker. On the flip side maximum tracking is quite a bit better making the hull more powerful for Incursion, what probably makes quite a lot amarr pve pilots happy.
- Abaddon: Lasers need a bit less cap, you will need to rep a bit more by the lower resistance. I don't think it is any particular big change overall.
- Navy Geddon: More armor, fitting and drones(2 sentry sets plus spares are very nice), less cap need. Overall clear buff.
- Navy Apoc: Stays mostly as before as a Apoc with a extra low, extra armor.
- Paladin: Less cap need, can finally fit a large repper, AB and tachs after a T2 damage rig. Overall clear buff.
- Nightmare: Less cap need, and given that this is the main issue in a tach fitting, it is not a bad buff.
just what new players do you know that run missions for isk can afford those kinds of ships?!?! BRING BACK THE JUKEBOX
I attended the School of Hard Nocks, the only place you will ever learn anything of value, sadly most Americans never meet the requirments to attend
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